[ODE] ODE for ground vehicule
Frédéric Marmond
fmarmond at soleri.com
Thu Jan 10 03:04:02 2002
Hi all!
I'm new in the list, and new with ODE.
I try to integrate ODE in my prog, which is built on Performer (a graphical
renderer uppon openGL).
I try to simulate ground vehicule.
=> mass = 800Kg
=> gravit = 9.81
I use the Performer collision detection, and set the dSurfaceParameters and
dSurfaceGeom by hand.
Contact joints are, for the moment, created between a body and the ground
(static).
I get values from the buggy test, for ERP and CFM.
gravit=9.81 => CFM must be 0.0 (other, my car fall thru the ground).
I tryed with only one body per car... very ugly.
Is there a success story of something like this?
Any suggestion / parameters?
thanks for help!
Fred