[ODE] How do you get apps to work with gravity=9.8?
ron taņeza
ron.13 at lycos.com
Mon Jan 7 15:38:02 2002
On Mon, 07 Jan 2002 21:17:51
Russ Smith wrote:
>you're correct. the buggy wheel joints have vertical suspension, so
>if you increase gravity you will have to decrease the CFM of the
>suspension joints to make them stiffer.
>
Thanks, that did the trick. Now I'm just wondering why you don't use 9.8 for the gravity. Does it have something to do with stability? I now use 9.8 gravity, and I also don't set the softERP and softCFM flags in nearcallback (I set bounce though). I think it's more realistic.. I don't like seeing the objects almost "floating" like a feather (0.5 gravity), and I also prefer hard contacts for the objects (so they don't seem to penetrate through walls).