[ODE] Putting in your own collision detection

Anders Olofsson anders.olofsson at biologigrand.ac
Wed Dec 18 07:15:02 2002


Ups.. Got it working better now, it looks like it comes to rest.. Generated 
only one contactjoint even though there were several
collisions..

But I noticed no friction.. Even when setting:

contact->surface.mu = 1;

Do I need to set the contect->fdir1 to get friction?.. Didn't see it in the 
test examples but there was friction there.. hmm.
Going to test that anyway.