[ODE] Collision objects
symeg@tcd.ie
symeg at tcd.ie
Sat Apr 27 07:18:01 2002
Myself and some other guys are doing a project for college in which we are
making a multiplayer space combat game. We are using ODE for the physics and
are well-impressed with it.
I have one question though. Is it possible to insert a geometry into the space
which will inform you whether objects have collided with it, but not cause any
response to the collision? I was thinking that it would be a handy way to check
which objects were going to be effected by an explosion.
Any Suggestions?
-Gordon