[ODE] A 'real' demo of ODE

Erwin de Vries erwin at vo.com
Sat Nov 17 02:45:13 MST 2001


> > It would be ideal if you could set some sort of 'safe-time' on a per
> > body basis, which would determine the simulation rate for the
> > stepsize for a particular island. This would require a change in the
> > way ODE works though, as the collision detection would have to be
> > redone between steps as well.
> > Have you ever been thinking about this Russ?
>
> kind of. the problem is that all bodies in an island have to be at
> the same world time - so what happens when two islands with slightly
> different times collide? (i.e. their step sizes are not simple
> multiples of each other). is there some kind of time-resynchronization?
> what happens?

That is a problem indeed. I dont have a good idea for solving this.

> also, if the "safe" step size is set per body, how does
> the island step size get set. minimum? some kind of voting?

I'd say you determine the minimum stepsize of all the bodies in the island,
and use the smallest one for the simulation of the entire island.

Erwin

Ps. Have you been able to compile the trianglecollider?






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