[ODE] C++

Russ Smith russ at q12.org
Tue Nov 6 20:43:01 MST 2001


> Hmmm, either I'm missing something or I cannot find them, they are
> very slightly different from anything in the codebase (I think
> anyway).

ahhh, my mistake.

> 'dBodyAddForceAtRelPos' applies a global force to a body relative
> point.

i'll add this for the next release.

> 'dBodyGetPointVel' gets the velocity of a world point in relation to
> a body.

hmmmm, i remember not implementing this because i didn't think it
would be useful. i'll add this for the next release.
what do you need this fn for? (just interested).

russ.


--
Russell Smith
http://www.q12.org




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